Hoi4 minor nation division template. 5 light tanks, 2 light spgs, 2 motorized.

Hoi4 minor nation division template. 20w light tanks is enough. 40 width APCs. Creating divisions is one of the most important aspects of Hearts of Iron IV. Use them to great effect as volunteers (Spanish Civil War, we A collection of all division templates and tank & aircraft designs for any minor and major nation. supports are artillery, engineers & recon. Template 1. Thanks for the replies! Whilst Anti-Tank might seem too OP, nevertheless the armour piercing has officially changed yes you will pierce with Anti-Air but how well are you gonna pierce? 27w seems to be the most effective division all-around. I would recommend abusing the Civil war for as long as possible to get free factories, dockyards and lay as many mines as possible as well as better economy policy. I moved into Oberschlesien and Niederschlesien to seize the steel and aluminum resources there Sorry for the dumb question, but is it a good division template? I'm pretty new (60 hrs) to hoi4, and to me it seems like a really neat division, and I can afford it, because I've got 42 military factories from conquering other countries and industrialising my land. Dec 25, 2022 · For many in the Hearts of Iron IV community, division templates seem to be a very complicated topic. Recovery rate: When this division loses manpower after a battle, it has a faster rate of restoring its strength compared to other division templates. They pierce even as support because 30% of division piercing is based on the highest value of any battalion/company in the division, including support companies. Land units require a template of some sort, which assigns the necessary information. Hoi4 Best Division Templates Mar 6, 2023 · As a minor nation, this is the best option for countering tanks. If you play a path which doesn't allow for early expansion you'll be severelyy limited in manpower when the soviets make their demands. Use your inf divisions to hold the border and attack with your armor. 1. What's the best production and division's templates strategy for minor nations? I mean if I start with 8-10 mil factories and I can only expand to 13-15 mil factories before war breaks out, how should I organize my army and production? Should I focus on pure infantry or try to make 7-2 or 9-1 but have less divisions? 11 votes, 24 comments. Im looking for these templates, however any good tips or templates are appreciated All around template Offensive infantry Defensive infantry Motorized template Light tank template Dec 3, 2023 · Iran is rough, i applaud you. However when looking for templates most of them are for multiplayer or are outdated. A great all-infantry division template. Oct 9, 2024 · With limitless possibilities to designing your divisions in Hearts of Iron IV, it is easy to be overwhelmed when you open the division designer. However they are not sustainable. 45 An hoi4 minor guide for building infantry and tank division templates. Get medium tanks as soon as possible (1939) and try to get enough tanks produced to build a 3 tank / 7 mot inf division with engineer, sup arty and hospital. But, as an minor nation it is difficult to make large, strong tank divisions so you are mostly stuck with inf divisions and some smaller light / medium tank divs. At least 3, better 4 or 5. 1: Basic 20 width "10/0" infantry. For supports, take artillery and potentially maintenance, engineer, logistics, or AA support companies as needed. Defence: 18 Width pure infantry with showels to start with. Yet 20-21w will do the job 9 infantry battalions 1 Anti-air or 1 artillery Support engineers, support artillery,anti-air, anti-tank. However you division need to have at least 5 bataillon before MP is worth it. Then put some early research into tanks and motarized. However, Paradox decided to shake things up by introducing terrain-specific combat width which means there’s no meta template anymore. I have heard ppl advicing 15widhth with 1 artilhery line for poor manpower nations. Org and hp suffer, but the gains to soft attack don’t make up for it, and the division costs more as well. I would scrap CAV and MOT and go for cheap light tanks, they can beat AI divisions til 1942 or 1943. In this guide we’ll talk about growing from a minor to a major power, setting up your nation for success, and some easy pitfalls to avoid. In single player simple 9/1 divisions with proper support can do work against weaker AI nations, not to mention throwing in a dash of naval invasions or paradrops. Aug 1, 2020 · A collection of all division templates and tank & aircraft designs for any minor and major nation. Tanks: Tank design is kinda overwhelming at first. This guide is singleplayer oriented and used for causal gameplay. 37 width Militia Motorized. The cost of the template comes down to a cost per width provided. And if that's still too expensive, then: 25 width Militia Infantry. Each division has a division template. 37 width Motorized Infantry. 7/2 is simply worse on defense, without offering meaningful offense, unless you are defending a fort (eg Maginot). If you want to design division templates for small nations, this is your guide. ’ The template probably gets steamrolled in multiplayer but has worked for me in SP well enough. Luckily, I’m here to walk you through the most optimal division templates in the game, discussing their purpose and when to use them. Apr 26, 2023 · Support companies are optional additions to division templates and are limited to a maximum of five per division template. These Are The BEST HOI4 Division Templates! - HOI4 Division Template ReviewMain Channel https://www. But instead of lowering the width, I lower the quality of the troops inside the division. That stacks Soft Attack to deal dmg and take out other weak nations. youtube. The foundation of any army. May 14, 2019 · You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Apr 20, 2024 · Division template [edit | edit source] See also: Effect § division_template. Here is the best defense division template for minor powers that go to war around 1938, such as Poland and Czechoslovakia: 3×3 Infantry; 2 Artillery + 1 Anti-Air Artillery; 1 Medium Tank; Support: Recon + Engineer Dec 11, 2022 · A starter tank division, this template is essentially a 21-Width Light Tank division with the added benefit of 300 more Breakthrough. Good for holding ground, ‘good-ish’ for pushing. Power Armor: 20 width (8 power armor units) division with demolitions, recon, fireteam, dogs, and It's worth noting that any template can be used offensively, and pushes are possible with pure infantry alone. If you want the division itself to be immune to any at - make one specialised arty or aa variant heavy tank - that has cast + angled armor+ sideskirts and max armor and eneough engine clicks to go at least 8km/h (since its just one battalion per div, you can afford this one being dogshit reliability). A simple template can be defined as such: I'd say that the standard 7infantry/2 artillery 20 width template should serve you well transitioning into 13/4/1 template (with medium and higher tank destroyer) or even 10/6/1 with marines if your industry allows (which it probably won't). It fits into combats I agree on 10-0, possibly with some 20-0 for pushing. Naval invasions can make it easier, but aren't necessary. Put like 1-2 factories on motarized and 2-3 on light tanks. Just put your attacking shock troopers around Rome and the two adjacent ports in the north west. 18-21 width if you are a larger minor. Micromanage them, while letting the infantry hold the line. I usually make a 40W mountaineer divisions with artillery, flame tank support etc. You want more weaker divisions Vs less stronger ones with how you can support the smaller divisions better. What you probably should do is going for the poor man's attack division, which is a motorized infantry template with a bunch of artillery to it. then signals or logistics later in the last slot. The Templates. In this guide, you’ll be shown what division templates are best, supported by actual calculations. Nations such as Poland, The Netherlands, France, and even the Soviet Union should have some of these units in their disposal for contouring the ever-expanding German Reich. Swap all their car and motorized supports out for cav ones. Depending on what he throws at you you may also modify the template a bit. The template definition is equivalent to the division_template effect internally. 25 and 37. Nothing much but i used 12 combat width infantry as minor nation with 2 art, support art, log, field hospital, and combat recon company. 5 are probably the widths you want to go for. Most cost effective option I can think of are two templates: one 20 width comprised entirely of infantry (mostly for defense) and one 20 width comprised of 7 infantry and 2 artillery (for offense). Sep 30, 2022 · Before the ‘No Step Back’ expansion the matter was relatively simple, in most cases, a division with 40 combat width was the optimal, or ‘meta’ template used by the majority of HOI4 fans. You can check the stats and production cost to see what you would prefer to recruit. For example, There was a guide where the writer suggested to have 10 Infantry and 4 Artillery for Basic Divisions. At least for infantry. It depends on some simple things – including luck. make sure your standard infantry template does not use any fuel. You’ve probably seen this mantra before, and it is absolute: ‘Not every division works for every situation, so I need to change things sometimes. Could also go for a few decent medium tank divisions if your industry can warrant it. Given this fact, many players choose to neglect their division templates, however, a division template can make or break your game. The major issue is going to be hard attacks on tanks, which is why the support AA is there. I agree that howitzers are better for soft attack, just that it requires a separate production line and adding an (expensive) additional unit type to the division template. 5 to 433. Unlike majors, minor nations share the same focus tree template and as a result, roughly half of the minor nations use the generic focus tree. #hoi4minornationsguide#hoi4minornationsguide#hoi4divisiontemplates#hoi4divisiontemplate Depending on the country and your goals (expansion/helping the majors) I often don't even bother with tanks as a minor. 5 (this includes technology and doctrinal boosts). 9-3: Like 9-1, but more expensive, and can attack. Of course if you play a minor nation that cant even handle building enough medium tanks for 20 width division you can do the same with light tanks, but don't expect them to do much against stronger enemies, you'll still be able to use them to make encirclements, but only if you find a weak spot in their defense because they won't be able to Feb 21, 2017 · The division template I created seemed to be effective. And some minors can outproduce AI majors these days with moderate amount of effort. In addition, combat width, reliability and support companies are discussed in detail. simplify the amount of equipment you want to make. the choice of combat widths however can still be proven with maths. 5 light tanks, 2 light spgs, 2 motorized. Apr 7, 2021 · There are two kinds of focus trees that minors get to use. Don't make the SS divs or do the historical div event chain. In tandem with this template, use tanks for your attacking force. What the division counts as is not based on width or cost, each battalion you add to a template has certain tags assigned to it, and a priority value. Please note that the reducing even with a full bataillon is not that huge, you go from 500 per 2. Without further ado, let’s begin. Offence: 21 width attacking minor nation before WW2 (duplicate defence division and just add 1 artillery and some support companies) , and scale it to 30 by the time I'm fighting UK. com/davefeedbackgamingDiscord! http://www. The tank itself depends on what your industry can effectively produce, but I nearly always use the Autocannon (AA branch on tech to unlock) with welded armour, a radio (level2 is enough, higher tiers aren't worth the IC cost), and armour skirts. I personally find CAS a lot better investment for minor wars. This division is ESPECIALLY good against nations with the mobile warfare doctrine. Even one division can help a lot as minor. Try to get some support arty and 10-20 width cavalry divisions. But if I start playing as Panama or Oman or Tibet or any other nation with less than 1M manpower. You'll want engineers and recon, plus maybe support artillery if you can produce enough. 25 width Light Infantry. i know that there might be some people who disagree with my templates and you can feel free to do so in the comments. I need a good ,cheap & easy to produce defensive infantry division template for a minor nation that will most likely be in a… Good tank template for minor nations? I have tried following those guides on Steam, but all of them have insane production value so it takes a lot of time for me to make a single one of them. discord 9-1: The most bulk standard division. It should also be mentioned that support companies do not affect the overall speed of the division. Dec 31, 2023 · This. Yes, the high command and the traits your generals/field marshals get like panzer leader or infantry leader apply to the divisions that 'count as' the particular type of division they affect. Soft attack: While not the best, this template’s soft attack is decent, meaning it can fight other infantry-based divisions/templates. (These numbers are made up, but you get the gist) Jun 25, 2024 · Certain focuses create new divisions and division templates, give you free military leaders, subsidies to buy foreign equipment on the new international market, and more. Imagine you put in one single light Tank with 15 armor into the template. Therefor you should focus on low-manpower with good stats for defense. Jul 19, 2023 · Germany will attack both of these countries around 1938, so you will have more than enough time to get this division template. There also isn't one optimal offensive division as it depends when you are planning to attack and who. #8 - African Division (Artillery) Best bet for minor nations is make a standard 18w infantry division with engineer/sup. Weak Land force but having more Fighter and Support Planes is better 12-18w infantry with support artillery and good micromanagement. Hold-the-line division - 10 infantry (aka 10/0) with engineer and optionally artillery support. So, what are the best breakthrough divs for minor nations that dont have the industrial power to create lots of tank divs? Thanks in advance! 10 or 15 width would be good for small minors. Depends on nation in question. even Soviet Union AI is bad at putting AT capabilities on field. Does anyone have viable tank division templates for nations with few factories and resources in general? Anyway, OP asked for a template to use in '40, so I gave him one. Unit Buffs and Bonuses Most importantly, the new Focus Tree turns Finland into the perfect country for winter warfare, with large buffs to cold acclimatization and protection 392K subscribers in the hoi4 community. As Romania or Spain investing in tanks early can be big deal, but as Commie China or Bulgaria you better don't waste factories and research on them. This enables you to pick two foci that give 5% and 2% recruitable population. 6-1: The 9-1 division on a budget, really only good for port garrisons and super early wars. Uses: This is the division that, in most cases, your frontlines should be made of. Tank division - Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width. In that regard, larger templates that use fewer support companies are generally going to be cheaper than smaller templates that use more support companies. How this template is good: This is your strong pushing template, and should be doing most of the fighting if you're a major nation. They pierce motorized and some armor/motorized division templates, and add hard attack. Jun 22, 2023 · Best Division Templates in HOI4. Chems are used if you are a low manpower nation and anti-tank is used if you're facing power armor, robots, or vehicles. R5: This is an image gallery guide that is aimed to help out new players that are unsure what kind of divisions they should field. In this division template, you’ll have access to a strong core of infantry-only battalions, which comes with a high You want a division on Turin no matter what as that division should be able to hold back a good amount of the troops on the French border long enough to secure the north, Sicily, and Rome. I’ve been improving at HOI4 and noticing my templates are pretty bad. Adding one single tank (depending on the type of tank) doesn't add much to the armor. 333 for 2. The following are my typical set-ups. In this list, we are going to count down the most effective division templates which will grant you victory! Playing as a Minor Nation, if I want to focus on Tanks, which shouldn't be the case as a minor, I usually go for a mainly defensive army of 10w/14w with shovels and aa with 35w infantry/artillery attack units, I would suggest sticking to light tanks for their lower production cost and necessary resources. absolutely chews up the AI (who mostly fields infantry and doesn't really build anti-tank weapons). It is very unlikely for you to be able to produce a fleet to challenge UK and US. That’s the first kind – Full Vanilla. Apr 5, 2024 · Combining this Division Template with Artillery gives the Division better firepower, while a standard Engineer Company should provide it with much-needed Terrain bonuses for maximum performance in historical templates are still bad. While there is no clear best division template in HOI4, as each one suits a different purpose, we’ll go through some with a quick analysis. The whole armor of the template would only grow by let's say 1,0 armor or so. i add maintenance when i get it. Later go for 3x tank / 2 spg / 4 mech with all relevant support battalions. works for all nations of course. With non-aligned Iran I went CAS + fighters (more CAS early, enemies had very little air) to assist the infantry. These companies can improve the stats of the division and require 10 army XP to add. The best effect is achieved once you have a full division (25 bataillon) with a suppression of 75 for 13000 manpower. After gaining experience, I added a support company of towed rocket artillery to the basic infantry division, raising its Soft Attack to 225. This is your strong pushing template, and should be doing most of the fighting if you're a major nation. 5) Improving the MP with research If you are playing as a minor nation that has the generic national focus tree and don't have qualms about changing ideology, then try to change to fascist. artillery and then making a few really good breakthrough divisions. Generally, I'd go for reasonably small (10-16 width) infantry divisions, support AA (obviously), and support ART (if affordable), using Mass Assault for Guerilla tactic and extra manpower (which is more accessible than going down Mobile Warfare route) - still not fool-proof as you'll need enough to All the division template guide I could find was Too costly for Minor Nations that doesn't have manpower. Now those templates might be too expensive for a minor nation. Depends on your strat, i usually prioritize on having stronger Airforce than Land force, because i use Superior Firepower strat. Feb 11, 2024 · Browse through the most powerful Hoi4 guides. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by…. Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset-> Reset the edits you've made but haven't saved. Basically just convert everything you have to cavalry and train it up. 100pp can get you the xp to make a design. Don’t poopoo it. i have quite some hoi4 experience and the shown division have proven well for me. rlmfc ohpgt ycoo jocatk yomo urgub dcfwuhwg xdulhdi fkvuz mlxo